Rogue Company is in its Beta build, and it already has quite several players hooked on it. Access to the beta version is available through beta sign-ups, twitch giveaways, or pre-order deals. Now some several rogues and gadgets are added to the game. But the particular one that has been there since the alpha version is Trench. And quite a beastly one that has also been in the game for a while now is Scorch.
Trench is an asset to a team that is looking to build a defensive game. As enemies will struggle to get past Trench’s defensive style, his teammates can easily take care of them. And Scorch is a tangy assault rogue that is perfect for close-range combat fighting. But how exactly do you play with both of them in Rouge Company? Let’s find out about it in this guide on Rouge Company.
How to play Trench in Rogue Company?
Trench is a defensive asset for your team. It can block enemy attacks, block flanks, control sightlines, and cancel enemy utilities. It mainly does it using his passive and active abilities.

Barbed Wire with Grenade:
Barbed Wire, the active ability of Trench, allows him to use a carpet of barbed wires against the enemies. This, as a result, slows down enemy movements, and the other team member can then take these enemies down. But it is not a full-proof weapon though as it can be destroyed with melee weapons and explosives. On the plus side, though, Trench can walk in these barbed wires, and he is not affected by it. But this does not mean that the other members in Trench’s team can also walk in these wires. But there is one rouge that can avoid these wires, and it does not matter whether he is on Trench’s team or the other team. Anvil is the only other operator in Rogue Company who is not slowed down by the barbed wires.


