Cheats and console commands make gaming a bit easier by altering the overall gameplay. The case is no different with the Risk of Rain 2 as well. Now the game is in its early access stage, till there are a lot of cheats and console commands known.
As most of the players are excited to know them, we have decided to help them out by providing all Risk of Rain 2 Cheats And Console Commands, which makes it easy for everyone to compete with bosses. So without wasting any time, let’s get started.
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All Risk Of Rain 2 Cheats And Console Commands
For enabling cheats for Risk of Rain 2, you need to access the ‘developer console option’ in the game because that is the only way to do so. Now, how will you access the developer console? Don’t worry it’s too simple, just press the CTRL +ALT, and Keys simultaneously.
Players will bring up the developer option by pressing Ctrl+Alt+ ` together and wait for the command console to open then type ‘Help’ in the command line. Now you will be able to access different commands and also allow you to change several parameters in the game. To enable the cheats players to need to change the value of the ‘cheats’ parameter to ‘1’. But remember one thing that changing the cheats parameter to 1 will disable all achievements and stat and also your game progression locked until you restart your game.
Some Early Access Build Cheats and Console Commands
Commands | Description | Default |
aim_stick_assist_max_delta | Maximize the aim assist | 1.57 |
aim_stick_assist_max_input_help | Add magnitude in the target on the scale of 0-1 while attacking | 0.2 (Cannot be used in Early Access Builds) |
aim_stick_assist_max_size | Maximizing the size of the aim assists the “white” zone that spreads across your crosshair | 3 |
aim_stick_assist_max_slowdown_scale | Improve your sensitivity scales when hauling across enemies | 0.4 |
aim_stick_assist_min_delta | Minimum amount in which aim assist can be tracked | 0 |
aim_stick_assist_min_size |
Minimum size of the aim assist the “white” zone that spreads across your crosshair | 1 |
aim_stick_assist_min_slowdown_scale | Improve your sensitivity scales when hauling across enemies | 1 |
aim_stick_dual_zone_slope | Slope number for stick dual zone | 0.4 |
aim_stick_dual_zone_threshold | Threshold limit for stick dual zone | 0.9 |
aim_stick_exponent | Exponent when you aim with the help of stick input | 1 |
aim_stick_global_scale | Global sensitivity range for sticking your aim | 1 |
aim_stick_smoothing | It smoothens the number for stick aiming | 0.05 |
anisotropic_filtering = Disable | Anisotropic filtering i.e. Disabled by default but you can easily Enable or ForceEnable | – |
audio_focused_only | Audio will be muted while focusing | 0 |
auto_simulate_physics | It Disable or Enable for Physics auto-simulate | 1 |
ban_steam | Ban the users based unique steam id from the server | – |
body_generate_portraits | Generating portraits for the bodies that use the default | – |
body_list | Lists all character bodies | – |
chat_max_messages | Display the maximum number of chat messages | 30 |
cheats | It helps to Enabled the cheats but also disables your Achievements, Progress, and Trackings | 0 |
clear | Clears the console output | – |
client_set_players | By Debug only it set and add network players for all local players | – |
connect | Connect to a server | – |
connect_steamworks_p2p | While using Steamworks P2P it connects to the server | – |
console_enabled | The console should be Disable or Enable | 1 |
corpses_disposal | It allows you to choose from Hard and OutOfSight | OutOfSight |
corpses_max | Corpses maximum number in vision | 25 |
create_corrupted_profiles | Creates corrupted user profiles | – |
cvarlist | Lists all concommands and converts | – |
debug_aim_assist_visual_coefficient = 2 | Debugs Visuals | – |
director_combat_disable | Disables all combat directors | – |
disconnect | It makes the current server disconnected | 0 |
dump_lobbies | N/A | – |
dump_network_ids | For all currently networked game objects it makes the lists of network ids | – |
dump_projectile_map | The maps between indices and projectile prefabs dumps | – |
ea_message_skip | Skips early access notification | 0 |
echo | Echoes the given text to the console | – |
enable_damage_numbers | Displaying healing numbers and damage | 1 |
exec | Produces a named config from the Folder | – |
export_controller_maps |
Make lists for all the rewired controller maps of the player | – |
export_default_controller_maps | Make lists for all the default rewired controller maps | – |
find | Explore and find all convars and concommands with its unique substring | – |
fps_max | Increase the FPS to the max | -1 |
gamemode | Choose the game mode for the subsequent runs | ClassicRun |
Gamma |
Gamma boost, from -Inf to inf | 0 |
help | Show ‘help’ text for convert or concommand | – |
host | Host a server | – |
hud_enable | Disable/Enable the HUD | 1 |
hud_scale | Scaling HUD components in-game | 100 |
kick_steam | Remove the user from the current server based on the unique steam id | – |
language | Elect a language to display | – |
language_generate_tokens | Makes default tokens that are embedded into a JSON language file | – |
language_reload | Reload the current language | – |
master_texture_limit | Fixes the texture quality. Reduces to half in every succession and max is “0”. For example- Max: 0, Half: 1, Quarter: 2 | 0 |
max_messages | Show the max numbers of messages saved in the console log | 25 |
net_loglevel | Expansion of network log | 2 |
net_p2p_debug_transport | All P2P transfer information prints to the console | 0 |
net_p2p_log_messages | Enabling the logging of network messages | 0 |
pause | Pause or resume the game | – |
ping | Displays your current ping | – |
pp_ao | Screen Space Ambient Occlusion postprocessing i.e. disabled by default | Disable/Enable – 0/1 |
pp_bloom | Bloom postprocessing i.e. enabled by default | Disable/Enable – 0/1 |
pp_motionblur | Motion blurring i.e. disabled by default | Disable/Enable – 0/1 |
pp_sobel_outline | Sobel rim light effect | 1 |
pregame_start_run | Initiate pregame run | – |
print_local_users | Prints all the local users | – |
print_stats | Prints/Show the current statistics of the user | – |
quit | Stop the game | – |
r_foliagewind | Select for wind in foliage | 1 |
r_lod_bias | Level of Detail inclination | 2 |
r_lod_max | Restricting the LOD level to maximum | 0 |
r_shadows | Sets the shadow quality from hardly, all, and Disable | All |
r_softparticles | Disable/ Enable soft particles | 1 |
remove_all_local_users | Eliminates all local users | – |
resolution | Changing the resolution | – |
resolution_list | Lists all supported and possible resolutions | – |
resolution_scale | Scaling the resolution that is currently non-functional | 1 |
rule_show_items | Enable voting on items | 0 |
rules_dump | Discard all the info about the rules | – |
run_end | Eliminate the current run | – |
run_print_seed | Prints the current run seed | – |
run_print_unlockables | Prints all unlockables | – |
run_scene_override | Overrides the scene | – |
say | Transfers a text/chat message | – |
scene_list | Preparing all available scenes | – |
set_scene | Set and change your scene | – |
set_vstr | Set a specified value for vstr | – |
shadow_cascades | The Cascades used (High/Low: 4/0) | 2 |
shadow_distance | Length/distance in meters to portrait shadows | – |
shadow_resolution | Pick a default shadow resolution | – |
stage1_pod | The pods are used for the first stage | 1 |
steam_get_p2p_session_state | – | – |
steam_id | Showcase your unique steam id | – |
steam_lobby_assign_owner | – | – |
steam_lobby_copy_to_clipboard | Prints active steam lobby to the clipboard | – |
steam_lobby_create | – | – |
steam_lobby_create_if_none | – | – |
steam_lobby_find | – | – |
steam_lobby_id | Presents the steam id of the active lobby | – |
steam_lobby_invite | Invite the player with the help of their unique steam ID | – |
steam_lobby_join | Join a team just by knowing their team ID | – |
steam_lobby_leave | Leave any team during a gameplay | – |
steam_lobby_open_invite_overlay | Steam lobby overlay to invite a friend | – |
steam_lobby_print_data | Issues all current data related to the lobby | – |
steam_lobby_print_list | Copies the list of the lobbies according to early gameplays | – |
steam_lobby_print_members | Showcase all the list of members being in the lobby | – |
steam_lobby_update_player_count | Force refreshes in the lobby for the count players | – |
steam_quickplay_start | – | – |
steam_quickplay_stop | – | – |
steam_remote_storage_list_files | Shows all the files present in the steam remote storage | – |
steam_server_print_info | – | – |
sv_listen | The code allows server linking with other players | 1 |
sv_maxplayers | Allow a maximum number of players in a lobby | 4 |
sync_physics | The physics auto-syncing between the moves Disable/Enable | 0 |
test_splitscreen | Log in and create split-screen based on users | 2 |
timer_resolution | Windows timer resolution | 9973 |
timescale | Show the timescale per game | 1 |
timestep | Show the timestep per game | 0.01666667 |
transition_command | Dull out and execute the command | – |
user_profile_copy | Prints the user profile name | – |
user_profile_delete | Delete the unique user profile that exists | – |
user_profile_main | Present the active user’s main profile | – |
user_profile_save | The progress of the user’s profile in a slot should be saved | – |
vfxbudget_low_priority_cost_threshold | – | 50 |
vfxbudget_medium_priority_cost_threshold | – | 200 |
vfxbudget_particle_cost_bias | – | 0 |
viewables_list | Shows all the names lists of all viewable | – |
volume_master | Harmonize the master volume | 100 |
volume_msx | Harmonize the music volume | 100 |
volume_sfx | Harmonize the sound effects volume | 100 |
vsync_count | counts frames per second | 0 |
wait_ms | Difference between each frame | -1 |
window_mode | Fix your display to the window mode | Fullscreen |
wwise_log_enabled | Wwise logging (Disable/Enable: 0/1) | 1 |
That’s all we have for you with all Risk of Rain 2 Cheats And Console Commands.
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